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<A HREF="negators.html"><IMG SRC="images/bprev.gif" WIDTH=20 HEIGHT=21 ALT="Previous file" BORDER=O></A><A HREF="noframes.html"><IMG SRC="images/btop.gif" WIDTH=56 HEIGHT=21 ALT="Top of Document" BORDER=O></A><A HREF="booktoc.html"><IMG SRC="images/btoc.gif" WIDTH=56 HEIGHT=21 ALT="Contents" BORDER=O></A><A HREF="tindex.html"><IMG SRC="images/bindex.gif" WIDTH=56 HEIGHT=21 ALT="Index page" BORDER=O></A><A HREF="next-permutation.html"><IMG SRC="images/bnext.gif" WIDTH=25 HEIGHT=21 ALT="Next file" BORDER=O></A><DIV CLASS="DOCUMENTNAME"><B>Rogue Wave C++ Standard Library Reference Guide</B></DIV>
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<P><B>Module:</B>&nbsp;&nbsp;Standard C++ Library&nbsp;&nbsp;&nbsp;<B>Library:</B>&nbsp;&nbsp;<A HREF="2-2.html">Language support</A></P>

<PRE><HR><B><I>Header</I></B><HR></PRE>

<UL>
<LI><A HREF="#sec1">Local Index</A></LI>
<LI><A HREF="#sec2">Summary</A></LI>
<LI><A HREF="#sec3">Synopsis</A></LI>
<LI><A HREF="#sec4">See Also</A></LI>
<LI><A HREF="#sec5">Standards Conformance</A></LI>
</UL>
<A NAME="sec1"><H3>Local Index</H3></A>
No Entries
<A NAME="sec2"><H3>Summary</H3></A>
<P>The header <SAMP>&lt;new&gt;</SAMP> is part of the Language support library of the Standard C++ Library. It defines the classes <B><I><A HREF="bad-alloc.html">bad_alloc</A></I></B> and <B><I>nothrow_t</I></B>, the type <B><I>new_handler</I></B>, the function <SAMP>set_new_handler()</SAMP>, and several forms of operator new<SAMP>()</SAMP> and operator delete<SAMP>()</SAMP>.</P>
<A NAME="sec3"><H3>Synopsis</H3></A>

<PRE>namespace std {
  class <SAMP><A HREF="bad-alloc.html">bad_alloc</A></SAMP>;
  struct nothrow_t {};
  extern const nothrow_t nothrow;
  typedef void (*new_handler)();
  new_handler set_new_handler (new_handler new_p) throw ();
}

void* operator new (std::size_t) throw (std::bad_alloc);
void* operator new (std::size_t, const std::nothrow_t&amp;)
               throw ();
void  operator delete (void*) throw ();
void  operator delete (void*, const std::nothrow_t&amp;) throw ();
void* operator new[](std::size_t) throw (std::bad_alloc);
void* operator new[](std::size_t, const std::nothrow_t&amp;)
               throw ();
void  operator delete[](void*) throw ();
void  operator delete[](void*, const std::nothrow_t&amp;)
               throw ();

void* operator new  (std::size_t, void*) throw ();
void* operator new[](std::size_t, void*) throw ();
void  operator delete  (void*, void*) throw ();
void  operator delete[](void*, void*) throw ();
</PRE>
<A NAME="sec4"><H3>See Also</H3></A>
<P><B><I>bad_alloc, operator new, operator delete</I></B></P>
<A NAME="sec5"><H3>Standards Conformance</H3></A>
<P><I>ISO/IEC 14882:1998 -- International Standard for Information Systems --Programming Language C++, Section 18.4</I></P>

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